top of page

Sierra K. Houser

logo underline with shadow-02-01.png
Render001.2.png
UV.png
wireframe.png

Couch Model

Model, UVs and render created in AutoDesk Maya. Textures done using Substance Painter

Head Sculpt

Sculpted and painted a pre-modeled base mesh using AutoDesk Mudbox.

Stylized Chest

Blizzard style treasure chest. Modeled in AutoDesk Maya and painted in 3D Coat

95255100_2528853007430951_15619860816375
stormheim uv.png
90056264_664742924066400_703500127434960
stormheim wireframe.png

Stylized Environment

Blizzard style environment. Modeled in AutoDesk Maya and textured in Substance Painter. Some textures were hand painted in Adobe Photoshop and applied in Maya.

lantern lightened (1).png

Lantern Model

Modeling exercise using AutoDesk Maya and Substance Painter.

bottom of page