Sierra K. Houser

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Couch Model

Model, UVs and render created in AutoDesk Maya. Textures done using Substance Painter

Head Sculpt

Sculpted and painted a pre-modeled base mesh using AutoDesk Mudbox.

Stylized Chest

Blizzard style treasure chest. Modeled in AutoDesk Maya and painted in 3D Coat

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Stylized Environment

Blizzard style environment. Modeled in AutoDesk Maya and textured in Substance Painter. Some textures were hand painted in Adobe Photoshop and applied in Maya.

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Lantern Model

Modeling exercise using AutoDesk Maya and Substance Painter.