top of page
Sierra K. Houser




Couch Model
Model, UVs and render created in AutoDesk Maya. Textures done using Substance Painter
Head Sculpt
Sculpted and painted a pre-modeled base mesh using AutoDesk Mudbox.
Stylized Chest
Blizzard style treasure chest. Modeled in AutoDesk Maya and painted in 3D Coat




Stylized Environment
Blizzard style environment. Modeled in AutoDesk Maya and textured in Substance Painter. Some textures were hand painted in Adobe Photoshop and applied in Maya.
.png)
Lantern Model
Modeling exercise using AutoDesk Maya and Substance Painter.
bottom of page